Format
- Swiss Rounds: Two-Headed Giant Sealed Deck, Top 4 Teams: Two-Headed Giant Booster Draft
- Sealed Deck Product:
- Events prior to May 4, 2007: 1 Time Spiral tournament pack, 1 Time Spiral booster, and 3 Planar Chaos boosters per team.
- Events on or after May 4, 2007: 1 Time Spiral tournament pack, 2 Planar Chaos boosters, and 2 Future Sight boosters per team.
- Booster Draft Product
- Events prior to May 4, 2007: 4 Time Spiral boosters and 2 Planar Chaos boosters per team.
- Events on or after May 4, 2007: 2 Time Spiral boosters, 2 Planar Chaos boosters, and 2 Future Sight boosters per team.
- Deck lists are required
- If product is not stamped or preregistered, deck registration and deck swap will be performed for the Swiss Sealed Deck.
Tournament Length
- Swiss rounds - 60 minutes per round
- Deck registration time limit is 20 minutes, deck build time limit is 60 minutes.
- Number of Swiss rounds based on attendance according to the following chart:
Attendance (Teams):
Number of Rounds
5 8: 4
9 16: 5
17 32: 6
33 64: 7
65 128: 8
129 226: 9
227 409: 10
410 or higher: 11
Advancement
- All teams may participate in all Swiss rounds.
- The top 4 teams after the final Swiss round will advance to the top 4 single-elimination finals.
Top 8
- Top 4 matches will be single-game matches.
- Top 4 matches will have no time limit
- The Top 4 teams will be seated randomly at the draft table immediately prior to drafting.
- The Top 4 bracket will be determined using this random seating.
- Where necessary, the standings after the Swiss rounds will still be used to determine final order in the standings.
Notes
- 32K, REL 3 (Competitive)
- All Universal Tournament Rules and Magic: the Gathering Floor Rules are in effect for this event unless specifically overruled by information in this Format Document
- The rules for Two-headed Giant booster draft can be found in the Magic: The Gathering Floor Rules.
- Players must bring pen, paper, card sleeves and appropriate counters.
Invitations, Eligibility, and Prize Money
Players already holding an invitation to Pro TourSan Diego are prohibited from participating in any Pro TourSan Diego Qualifiers, with the exception of Grand Prix tournaments. Players may have earned invitations through cumulative past performance in the Pro Tour, appropriate Pro Tour Players Club level, winning a previous Qualifier, finishing Top 16 at a Grand Prix tournament, or by being an invited DCI player (valid upon the date of the official ratings invitation announcement for the appropriate professional tournament).
Prizes
- Invitations to Pro TourSan Diego (exact number of invitations determined by tournament location)
- Product prizes to be determined by the organizer
- Qualifier offer airline travel. See individual schedules for details.
Registration Information
- Players who want more specific local tournament or registration information should call their local contact phone number.
- Players who have general questions about the Magic: The Gathering trading card game, Wizards of the Coast, Inc., the Magic: The Gathering Pro Tour, ArenaThe League for Magic: The Gathering, DCI players organization, Qualifier tournaments, the Magic World Championships, National Championships, State/Provincial Championships, or Regionals should call Wizards of the Coast at (800) 324-6496, or send email to us via the form at http://wizards.custhelp.com.
Event submitted by
Eventful.com on behalf of
Shadowin.